op player connections are not supposed to count against the max players

o

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finding the op that the player wants to change

finding the op that the player wants to change

and changing the setting called bypassesPlayerLimit to true (the default is false). This means that that op does not have to wait for a player to leave in order to join. Extremely large values for this field result in the client-side user list being broken.

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Frequently Asked Questions about The maximum number of players that can play on the server at the same time. Note that more players on the server consume more resources. Note also

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